package {
	import flash.display.Sprite;

	/**
	 * @author alubach
	 */
	public class Main extends Sprite {
		public function Main() {
			with(graphics) {
				beginFill(0x00ff00, 1);
				drawRect(0, 0, 100, 100);
				endFill();
			}
		}
	}
}
